We’ve gathered a team of industry veterans from games like Fallout: New Vegas, Mass Effect, and BioShock to create a faithful reboot of the classic game we all know and love. If anyone else ends up trying this, pls report on the results.The title music for the upcoming System Shock reboot, composed by Jonathan Peros. The game have a lot of other problems, sadly, so yeah. I tried that out, it kinda fixed the problem and also Framerate but - its not an ideal solution It will reset your sounds completely and leave only ONE channel - the game basically will be mutedĮnter the command again (just press UP) but instead of "1" type "16" (or less, or more you only need 16 in most cases) Sooo, I found a couple of ways to enable console The problem is - System Shock's console is turned off by defaultĪnd another problem is - the channels command could be different for this game IN FF7RE back in the day, people were using Console commands to set up different channel number whenever Sound glitched out In worst - some sounds or even music - turns offĪnd in the WORSESESEST - the game crashes Its a GIANT hunch, But I think its actually a messed up Sound Channels bugīasically, the game does not know how to handle some CPUs and is either trying to play all sounds at once - which is impossible or just tough or just gives up entirely Secondly, folks encountered the same problem in UE4 games, I personally saw this problem in Stray and FF7RE Firstly, what are our CPUs? (Mine is FX-8370 AMD and yes, I think the problem could be in either old CPU or AMD ones)
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